Greetings from Raleigh, North Carolina where the VRPlants team at North Carolina State University is returning from the holiday by de-briefing and reflecting on a major event from last month, the “Basics of Virtual Reality for Science Education” workshop on December 15th. We had 47 attendants, ranging from primary educators to museum curators, librarians, and university administrators.
This workshop is the first in a series of four Virtual Reality outreach events, as described in our project proposal. Our next workshop will be offered on April 6, 2019. As our project has matured, we’ve decided to maximize the impact of these sessions by differentiating their specific content to target subsets of our intended outreach population. For this offering, we targeted educators and education administrators at the secondary and post-secondary levels. We’ll repeat that ambition with one of our remaining workshops in the Spring of 2019. Another session will deal specifically with topics of interest to Plant and Microbial Biologists. Here is a schedule of the events we completed, as featured on a commemorative print-out we distributed:
Keynote: Virtual Reality Tools for Science Educators:
Getting Started with WebVR in A-Frame:
The A-Frame coding exercise we completed with the participants is available to ‘Remix’ here: click this link. To see an example webVR site made by a workshop participant, check out dixpark.glitch.me.
Standalone and Wireless Virtual Reality:
Desktop Virtual Reality:
3D Models: Creation and Display: